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@ -0,0 +1,33 @@
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From 7dc76c8d9f4cfbce7cf11424120aa6f6094916dc Mon Sep 17 00:00:00 2001
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From: Jose Dapena Paz <jose.dapena@lge.com>
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Date: Wed, 05 Jun 2019 21:09:01 +0000
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Subject: [PATCH] GCC: XSetWindowAttributes struct initialization should keep order of declaration
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XSetWindowAttributes initialization of attributes in GLSurfaceGLX is not in the
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same order of the declaration. GCC fails because of that.
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Bug: 819294
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Change-Id: I8a97da980d5961a35a47ae4d0d8d558b85291f1f
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Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1646253
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Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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Commit-Queue: José Dapena Paz <jose.dapena@lge.com>
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Cr-Commit-Position: refs/heads/master@{#666436}
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---
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diff --git a/ui/gl/gl_surface_glx.cc b/ui/gl/gl_surface_glx.cc
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index f649dd4..0aa6892 100644
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--- a/ui/gl/gl_surface_glx.cc
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+++ b/ui/gl/gl_surface_glx.cc
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@@ -583,10 +583,10 @@
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XSetWindowAttributes swa = {
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.background_pixmap = 0,
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- .bit_gravity = NorthWestGravity,
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- .colormap = g_colormap,
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.background_pixel = 0, // ARGB(0,0,0,0) for compositing WM
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.border_pixel = 0,
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+ .bit_gravity = NorthWestGravity,
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+ .colormap = g_colormap,
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};
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auto value_mask = CWBackPixmap | CWBitGravity | CWColormap | CWBorderPixel;
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if (ui::IsCompositingManagerPresent() &&
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