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82 lines
2.7 KiB
82 lines
2.7 KiB
From: Jochen Sprickerhof <git@jochen.sprickerhof.de>
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Date: Sat, 23 Jan 2016 15:22:26 +0100
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Subject: Rename equivalent to fix compilation on gcc6
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Closes: #811848
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---
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Samples/NiViewer/glh/glh_linear.h | 20 ++++++++++----------
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1 file changed, 10 insertions(+), 10 deletions(-)
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diff --git a/Samples/NiViewer/glh/glh_linear.h b/Samples/NiViewer/glh/glh_linear.h
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index 422c05f..207adc5 100644
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--- a/Samples/NiViewer/glh/glh_linear.h
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+++ b/Samples/NiViewer/glh/glh_linear.h
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@@ -77,7 +77,7 @@ glh_linear.h
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#define GLH_EPSILON GLH_REAL(10e-6)
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#define GLH_PI GLH_REAL(3.1415926535897932384626433832795)
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-#define equivalent(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false)
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+#define glh_equivalent(a,b) (((a < b + GLH_EPSILON) && (a > b - GLH_EPSILON)) ? true : false)
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namespace glh
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{
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@@ -1093,7 +1093,7 @@ namespace glh
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real norm = q[0] * q[0] + q[1] * q[1] + q[2] * q[2] + q[3] * q[3];
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- s = (equivalent(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm );
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+ s = (glh_equivalent(norm,GLH_ZERO)) ? GLH_ZERO : ( GLH_TWO / norm );
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xs = q[0] * s;
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ys = q[1] * s;
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@@ -1194,7 +1194,7 @@ namespace glh
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theta *= real(0.5);
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real sin_theta = real(sin(theta));
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- if (!equivalent(sqnorm,GLH_ONE))
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+ if (!glh_equivalent(sqnorm,GLH_ONE))
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sin_theta /= real(sqrt(sqnorm));
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x = sin_theta * axis.v[0];
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y = sin_theta * axis.v[1];
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@@ -1216,14 +1216,14 @@ namespace glh
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alpha = p1.dot(p2);
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- if(equivalent(alpha,GLH_ONE))
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+ if(glh_equivalent(alpha,GLH_ONE))
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{
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*this = identity();
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return *this;
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}
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// ensures that the anti-parallel case leads to a positive dot
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- if(equivalent(alpha,-GLH_ONE))
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+ if(glh_equivalent(alpha,-GLH_ONE))
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{
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vec3 v;
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@@ -1280,7 +1280,7 @@ namespace glh
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void normalize()
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{
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real rnorm = GLH_ONE / real(sqrt(w * w + x * x + y * y + z * z));
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- if (equivalent(rnorm, GLH_ZERO))
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+ if (glh_equivalent(rnorm, GLH_ZERO))
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return;
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x *= rnorm;
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y *= rnorm;
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@@ -1439,10 +1439,10 @@ namespace glh
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inline
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bool operator == ( const quaternion & q1, const quaternion & q2 )
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{
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- return (equivalent(q1.x, q2.x) &&
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- equivalent(q1.y, q2.y) &&
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- equivalent(q1.z, q2.z) &&
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- equivalent(q1.w, q2.w) );
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+ return (glh_equivalent(q1.x, q2.x) &&
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+ glh_equivalent(q1.y, q2.y) &&
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+ glh_equivalent(q1.z, q2.z) &&
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+ glh_equivalent(q1.w, q2.w) );
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}
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inline
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