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193 lines
7.0 KiB
193 lines
7.0 KiB
9 months ago
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From 6881aa5ca235ee0737c2a409ffab966a10e5971e Mon Sep 17 00:00:00 2001
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From: Christian Hergert <christian@hergert.me>
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Date: Mon, 24 Feb 2020 22:36:27 +0000
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Subject: [PATCH 2/3] clutter: avoid g_signal_emit_by_name() from ClutterActor
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g_signal_emit_by_name() is used to emit signals on ClutterContainer when
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actors are removed or added. It happens to do various interface lookups
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which are a bit unneccessary and can allocate memory.
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Simply using emission wrappers makes all of that go away.
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https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
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---
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clutter/clutter/cally/cally-actor.c | 5 +--
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clutter/clutter/clutter-actor.c | 17 ++++++++--
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clutter/clutter/clutter-actor.h | 5 ++-
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clutter/clutter/clutter-container-private.h | 36 +++++++++++++++++++++
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clutter/clutter/clutter-container.c | 21 ++++++++++++
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5 files changed, 78 insertions(+), 6 deletions(-)
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create mode 100644 clutter/clutter/clutter-container-private.h
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diff --git a/clutter/clutter/cally/cally-actor.c b/clutter/clutter/cally/cally-actor.c
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index 548615f48..517969625 100644
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--- a/clutter/clutter/cally/cally-actor.c
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+++ b/clutter/clutter/cally/cally-actor.c
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@@ -604,10 +604,11 @@ cally_actor_real_remove_actor (ClutterActor *container,
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g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
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atk_parent = ATK_OBJECT (data);
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- atk_child = clutter_actor_get_accessible (actor);
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- if (atk_child)
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+ if (clutter_actor_has_accessible (actor))
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{
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+ atk_child = clutter_actor_get_accessible (actor);
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+
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g_value_init (&values.old_value, G_TYPE_POINTER);
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g_value_set_pointer (&values.old_value, atk_parent);
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diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
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index 803f76aae..93d0a93ef 100644
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--- a/clutter/clutter/clutter-actor.c
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+++ b/clutter/clutter/clutter-actor.c
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@@ -624,7 +624,7 @@
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#include "clutter-color-static.h"
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#include "clutter-color.h"
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#include "clutter-constraint-private.h"
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-#include "clutter-container.h"
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+#include "clutter-container-private.h"
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#include "clutter-content-private.h"
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#include "clutter-debug.h"
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#include "clutter-easing.h"
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@@ -4372,7 +4372,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
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/* we need to emit the signal before dropping the reference */
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if (emit_actor_removed)
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- g_signal_emit_by_name (self, "actor-removed", child);
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+ _clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
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if (notify_first_last)
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{
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@@ -13060,7 +13060,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
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}
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if (emit_actor_added)
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- g_signal_emit_by_name (self, "actor-added", child);
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+ _clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
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if (notify_first_last)
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{
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@@ -21448,3 +21448,14 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
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return node;
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}
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+
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+gboolean
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+clutter_actor_has_accessible (ClutterActor *actor)
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+{
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+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
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+
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+ if (CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible)
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+ return CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible (actor);
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+
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+ return TRUE;
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+}
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diff --git a/clutter/clutter/clutter-actor.h b/clutter/clutter/clutter-actor.h
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index 7d2168af1..d286f2843 100644
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--- a/clutter/clutter/clutter-actor.h
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+++ b/clutter/clutter/clutter-actor.h
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@@ -296,10 +296,11 @@ struct _ClutterActorClass
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gboolean (* touch_event) (ClutterActor *self,
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ClutterTouchEvent *event);
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+ gboolean (* has_accessible) (ClutterActor *self);
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/*< private >*/
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/* padding for future expansion */
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- gpointer _padding_dummy[26];
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+ gpointer _padding_dummy[25];
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};
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/**
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@@ -369,6 +370,8 @@ CLUTTER_EXPORT
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const gchar * clutter_actor_get_name (ClutterActor *self);
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CLUTTER_EXPORT
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AtkObject * clutter_actor_get_accessible (ClutterActor *self);
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+CLUTTER_EXPORT
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+gboolean clutter_actor_has_accessible (ClutterActor *self);
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CLUTTER_EXPORT
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gboolean clutter_actor_is_visible (ClutterActor *self);
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diff --git a/clutter/clutter/clutter-container-private.h b/clutter/clutter/clutter-container-private.h
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new file mode 100644
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index 000000000..d619a6531
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--- /dev/null
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+++ b/clutter/clutter/clutter-container-private.h
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@@ -0,0 +1,36 @@
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+/*
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+ * Clutter.
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+ *
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+ * An OpenGL based 'interactive canvas' library.
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+ *
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+ * Copyright 2020 Red Hat, Inc.
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+ *
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+ * This library is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU Lesser General Public
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+ * License as published by the Free Software Foundation; either
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+ * version 2 of the License, or (at your option) any later version.
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+ *
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+ * This library is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * Lesser General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Lesser General Public
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+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+
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+#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
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+#define __CLUTTER_CONTAINER_PRIVATE_H__
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+
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+#include <clutter/clutter-container.h>
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+
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+G_BEGIN_DECLS
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+
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+void _clutter_container_emit_actor_added (ClutterContainer *container,
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+ ClutterActor *actor);
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+void _clutter_container_emit_actor_removed (ClutterContainer *container,
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+ ClutterActor *actor);
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+
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+G_END_DECLS
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+
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+#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */
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diff --git a/clutter/clutter/clutter-container.c b/clutter/clutter/clutter-container.c
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index 0f611ae55..79abb5b4f 100644
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--- a/clutter/clutter/clutter-container.c
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+++ b/clutter/clutter/clutter-container.c
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@@ -37,6 +37,7 @@
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#include "clutter-actor-private.h"
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#include "clutter-child-meta.h"
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+#include "clutter-container-private.h"
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#include "clutter-debug.h"
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#include "clutter-main.h"
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#include "clutter-marshal.h"
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@@ -1446,3 +1447,23 @@ clutter_container_child_notify (ClutterContainer *container,
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child,
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pspec);
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}
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+
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+void
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+_clutter_container_emit_actor_added (ClutterContainer *container,
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+ ClutterActor *actor)
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+{
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+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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+
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+ g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
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+}
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+
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+void
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+_clutter_container_emit_actor_removed (ClutterContainer *container,
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+ ClutterActor *actor)
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+{
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+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
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+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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+
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+ g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
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+}
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--
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2.26.0
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