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libplacebo/libplacebo.spec

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Name: libplacebo
Version: 0.4.0
Release: 1%{?dist}
Summary: Reusable library for GPU-accelerated video/image rendering primitives
License: LGPLv2+
URL: https://github.com/haasn/libplacebo
Source0: %{url}/archive/v%{version}/%{name}-%{version}.tar.gz
BuildRequires: meson
BuildRequires: vulkan-devel
%description
libplacebo is essentially the core rendering algorithms and ideas of
mpv turned into a library. This grew out of an interest to accomplish
the following goals:
- Clean up mpv's internal API and make it reusable for other projects.
- Provide a standard library of useful GPU-accelerated image processing
primitives based on GLSL, so projects like VLC or Firefox can use them
without incurring a heavy dependency on `libmpv`.
- Rewrite core parts of mpv's GPU-accelerated video renderer on top of
redesigned abstractions. (Basically, I wanted to eliminate code smell
like `shader_cache.c` and totally redesign `gpu/video.c`)
%package devel
Summary: Development files for %{name}
Requires: %{name}%{?_isa} = %{version}-%{release}
%description devel
The %{name}-devel package contains libraries and header files for
developing applications that use %{name}.
%prep
%autosetup -p1
%build
%meson
%meson_build
%install
%meson_install
%ldconfig_scriptlets
%files
%license LICENSE
%doc README.md
%{_libdir}/*.so.*
%files devel
%{_includedir}/*
%{_libdir}/*.so
%{_libdir}/pkgconfig/libplacebo.pc
%changelog
* Mon Feb 12 2018 Nicolas Chauvet <kwizart@gmail.com> - 0.4.0-1
- Initial spec file